PS5 will have the ability to manage the ray tracinga new way to show the lighting in the game, which promises to give a feeling of true next-gen.
At the showcase last week PlayStation 5 we were able to see the first show of the potential of this feature, with several titles that have it implemented properly.
We have already talked about Gran Turismo 7 in this sense, and it would seem that according to the experts Digital Foundry is not the racing Polyphony Digital, the game’s most impressive from this point of view.
The title is most impressive about ray tracing is Pragmataaccording to Digital Foundrybecause it uses two types of ray tracing in the trailer of the announcement.
The game will be released in 2022 for the Xbox Series X, uses the ray tracing is the reflections on the global illumination, “with some subtle but significant effects such as the light bounces around the scene”.
“While the astronaut walks in front of a yellow taxi, light bounces from the vehicle can be seen on her estate. When she raises her hand, you can even see a shadow indirect bounce of light from his arm through the chest – is a level of considerable detail”.
The demo shown in this trailer is not perfect, however, since they have some artifacts like the indirect lighting rather “grainy”.
“This is generally the look of ray tracing in real time when it is not aggressively derumorizzato”add the experts of the label to the tech.
However, this doesn’t seem something worrying from the moment that we speak of a footage taken from a preliminary version of a game output between the two years, but is, rather, liked to emphasize that this game exists, and the trailer is based on a build working.
PS5, therefore, has stolen the scene with its bold design, but it is not the only thing to stand out particularly, it is evident, from the very first show of the next-gen by Sony.
PS5 is already invading the stores: keep an eye on the page on Amazon uk to have a chance to have it as soon as available